About

Games for Gummie is an indie developer, husband and wife team, based in Melbourne, Australia. Started in 2012, our focus is on creating cute and fun games for mobile platforms. Most importantly, we have fun with what we do and try not to take ourselves too seriously.

 

Chen-Po Sun

Chen-Po has been in the games industry for more than 7 years as a console programmer with Firelight Technologies. His time there was spent helping to build FMOD into the industry leading game audio middleware solution. Having spent most of his career coding in the low level guts of nearly every modern gaming console, Chen-Po is now hanging by the seat of his pants as a contract programmer, independent game developer and ninja.

When stars align and time permit, Chen-Po  also studies photography part-time at PSC, you can check out some of his photography work here.

chenpo@gamesforgummie.com


Ee-Leng Chang

Undoubtedly the more attractive half of Games for Gummie, Ee-Leng has been in the games industry for more than 5 years with Bluetongue Entertainment as a Tester, QA Lead and eventually Project Co-ordinator. Ee-Leng has worked on many titles including Barnyard, Nicktoons Unite, Nicktoons: Battle for Volcano Island, Nicktoons: Attack of the Toybots, El Tigre: The Adventures of Manny Rivera and Marvel: Super Hero Squad.

Ee-Leng has moved on from bossing game developers around, to bossing herself around. She splits her time as an artist for Games for Gummie and designing and creating cute things under her own brand Hooby Groovy.

eeleng@hoobygroovy.com
http://www.hoobygroovy.com